08/27 | History of Game Industry & What is a Game? | | |
08/29 | Game Design Kits Lab | | |
09/03 | Mechanics, Dynamics, Aesthetics | MDA Paper | |
09/05 | Formal Elements of Games | Fullerton Ch. 2 | |
09/10 | Let's Play: Super Mario 3D World | | |
09/12 | The Game Loop | | |
09/17 | Procedures vs. Rules | Fullerton Ch. 3 | |
09/19 | Sprite Graphics | EC: Graphics vs. Aesthetics | |
09/24 | Physics | | |
09/26 | Collision Detection | SF2 Hit Boxes | Critical Analysis #1 Due |
10/01 | Game AI | EC: Game AI | |
10/03 | Game AI | | |
10/08 | Mini-Boss Battle | | Finish Required Games Quest |
10/10 | Game Architectures + Unity | Tutorial | PICO-8 Game Jam Due |
10/15 | Fall Break (No classes) | | |
10/17 | Game Ideas + World Building | EC: The Magic Circle | |
10/22 | The Quiet Year | EC: Board Games | Team Declaration Form |
10/24 | Physical Prototypes | Fullerton Ch. 7 & 8 | Game Design Document Due |
10/29 | Character Design (Recorded - No Class) | EC: Myers Briggs | |
10/31 | Physical Prototype Demos | | Physical Prototype Due |
11/05 | Election Day (No classes) | | Unity Game Jam Due |
11/07 | Level Design | Devs Play Doom | |
11/12 | Game Balancing | EC: Perfect Imbalance | |
11/14 | Game Balancing | EC: First Moves | |
11/19 | Playtesting | SMB 1-1 (Watch & Play!) | |
11/21 | Playtesting Games In Class | | Working Game Demo Due |
11/26 | Input + UX | | |
11/28 | Thanksgiving (No classes) | | |
12/03 | Legal Issues + ROM Hacking | | Critical Analysis #2 Due |
12/05 | Game Expo | | Team Game Project Due |
12/16 | Final Boss Battle @ 9:00 AM | | Final Exam Info |